When you feel like you've figured out a substantial part of your level (or your forehead is bleeding from all the stress) then start art passing. If you want to learn more about "graybox theory" (no one calls it that, I just made it up just now) then I recommend taking a look at 's resources on "Composition in Level Design".
Grey box model 3d modeling full#
Notice this isn't a full level! As soon as the level feels "substantial", I want to start testing already. Adjust and fiddle as necessary, but also don't fixate too much on one area. Don't forget to add more humanoid scale references in your new area, and make sure you regularly fly around the 3D viewport and keep checking different angles / line of sight.
![grey box model 3d modeling grey box model 3d modeling](https://img2.cgtrader.com/items/2436240/34a4dedd1e/sci-fi-crate-3d-model-blend.jpg)
Ideally, you use some sort of actual 3D character, but in Unity I often use simple capsules resting on the floor. You'll want something that's roughly "humanoid sized" to help you figure out how big to make walls / how wide to make hallways / etc. It helps me get started with laying down some geometry.
![grey box model 3d modeling grey box model 3d modeling](http://3dprint.com/wp-content/uploads/2015/01/singleton_full_size-562x1024.jpg)
![grey box model 3d modeling grey box model 3d modeling](https://cdn.conceptartempire.com/images/06/7500/19-pokemon-go-characters-3d-models.jpg)
In Unity, I like placing a wide but thin cube at (0, 0, 0).
Grey box model 3d modeling how to#
Almost every 3D game engine has some sort of box primitive tool - if you know how to use that, then you can graybox.īefore you graybox, you must make sure you've established a general game design direction. Grayboxing is a level design practice where you build a rough block-out version of your level using blocks (usually gray boxes) so that you can iterate and test the layout as soon as possible. I didn't really find one that actually went into "how" you might actually go about grayboxing a level, so I guess I have to write it.
![grey box model 3d modeling grey box model 3d modeling](https://i.pinimg.com/originals/e8/d4/72/e8d472d1b4b6ddc0822211f826f3df60.jpg)
While planning a level design class, I googled for a good article about blocking-out or grayboxing a 3D level design prototype.